Once Human Console Closed Beta: Dates, Rewards, and How to Join
Once Human's console closed beta runs March 26–April 8, 2026 on PS5 and Xbox Series X|S, with exclusive Abyssal Dragon rewards at level 20.
I’ll be real with you: if you have been waiting to see how Once Human feels on console, this closed beta is the exact window you don’t want to sleep on. I dug through the official details and, honestly, there’s a lot to cover before you grab your controller. So let’s break it down nice and easy.

Mark your calendars, because this test is not one of those ‘whenever you feel like it’ situations. The closed beta runs from March 26, 2026 at 19:00 PT to April 8, 2026 at 24:00 PT. That is a fixed-time test, so once the window closes, you’re out of luck until the next opportunity. Pre-load begins even earlier on March 24, 2026 at 19:00 PT, so you can have everything ready before the servers open.
| Event | Date/time (PT) |
|---|---|
| Pre-load begins | March 24, 2026 at 19:00 |
| Beta starts | March 26, 2026 at 19:00 |
| New code redemption/download cutoff | April 8, 2026 at 00:00 |
| Beta ends | April 8, 2026 at 24:00 |
Now, the platforms: this beta is console-only, available on Xbox and PlayStation. That includes PS5, PS5 Pro, and Xbox Series S|X. The servers are in North America and Europe, so keep that in mind for ping and playtimes. As for content, the test includes the tutorial and the Manibus scenario content. One honest caveat: everything is still in development, so don’t expect polished-to-perfection visuals or flawless performance.
Let’s talk about how to get in, because this is a closed beta, not an open free-for-all. There are two main application routes. If you apply through the Once Human Discord-Google Form, selected players will be assigned a special community role and receive their test codes and instructions within the community. If you apply via Xbox Insider, selected players can jump straight in through the Insider Hub when the test starts. You can absolutely invite your friends to apply with you, but final selection is based on individual questionnaire results. So don’t assume your whole squad is in just because you are. Keep an eye on your Discord notifications for updates.
Oh, and yes: the closed beta is completely free. You don’t need to drop a dime.
Now for the reward, and in my opinion this is one of the best reasons to grind during a beta. If you reach at least character level 20 during the test, you unlock the Closed Beta Pack. That pack contains the Abyssal Dragon Set and Dragon Dance - KAM. The reward will be credited to your account and can be claimed when the game fully launches on console. That’s a permanent carrot, even though the test progress itself gets wiped.
Redeeming your access depends on your platform. For PlayStation players with a code from Discord, start your PlayStation and go to the PlayStation Store. Find the 'Redeem Codes' option, which is under the '...' menu on PS5 or at the bottom of the left menu on PS4. Enter the 12-digit code, confirm, and then find and download the beta from your Game Library.
For Xbox players using a test code, go to the Microsoft Store from the home screen. Open the side menu with the left button or find 'Redeem' in the store. Enter your 25-digit code, confirm, and the game should start downloading automatically. You can also find it under 'My games & apps.' If you’re going through Xbox Insider Hub instead, open or download the Xbox Insider Hub app, select the 'Previews' tab in the left menu, find the game in the list, click 'Join,' and then you’ll be guided to the store page to click 'Install.'
One important timing tip: after April 8, 2026 at 00:00 PT, which is 24 hours before the beta ends, new players can no longer use codes to download. So don’t wait until the last second to redeem.
Language and controls time. The beta supports English, French, German, Japanese, Korean, Portuguese, Spanish, Russian, Simplified Chinese, and Traditional Chinese. That’s a pretty generous lineup. As for controls, this test only supports controller play on console, so no mouse-and-keyboard shenanigans this time. You can still switch devices as long as you use the same linked account. Cross-platform play between Xbox and PlayStation is supported, so you can team up across consoles.
Now here’s the rub: there is a full wipe at the end. This is a time-limited test, so all in-game progress will be reset. Do not get too attached to your character or loot. However, the Closed Beta Pack rewards are permanent and will be credited to your linked account for use in the full console release or on other official platforms.
When you log in, you can register directly with your PlayStation or Xbox account on the game’s login page. If you want to link an existing account from PC or mobile to receive your beta rewards on that account, you must do it before creating a character in the beta. Log in on your console, and before creating a character, click the 'Account Link' button in the top right. Link your existing account and log in with it. If you skip this, you might make a headache for yourself later.
One more big rule: all streaming, recording, screenshotting, and sharing of beta content is strictly prohibited. This is for fairness, confidentiality, and development focus, so keep your capture button finger under control.
If you run into issues or have feedback, the devs want to hear from you in the right places. For bugs, use the in-game menu: [Feedback & Customer Support] > [Bug report] > [Other bugs]. For general feedback or suggestions, use [Feedback & Customer Support] > [Co-Dev Feedback Platform]. There’s also a dedicated channel called #tester-feedback-submit in the official Once Human Discord for beta-specific feedback.
So, long story short: pre-load on March 24, play from March 26 through April 8, hit level 20 for the permanent Closed Beta Pack, link your account early, and don’t stream any of it. See you in the Manibus scenario, controller in hand.
Industry insights are provided by GamesIndustry.biz, a long-running trade outlet focused on the business side of gaming, and its reporting context helps frame why Once Human’s console closed beta is structured around a tight, fixed window with controlled access (Discord forms/Xbox Insider) and strict no-sharing rules—common levers publishers use to manage server load, gather focused feedback, and protect unfinished builds. Seen through that lens, the level-20 reward incentive and the end-of-test wipe look less like mixed messaging and more like a standard retention-and-testing tactic: motivate deep play during the March 26–April 8 session, while still allowing the developers to reset progression and iterate before a full launch.