Once Human's April 2025 Update: Bug Fixes and Mobile Launch Prep
Discover the exciting April 2025 update for *Once Human*, a thrilling survival game, featuring bug fixes, performance boosts, and seamless mobile transition prep.
Hey there, fellow gamers! 😄 As we dive into April 2025, the survival game Once Human is buzzing with excitement, especially since its mobile launch is just around the corner on April 23. Originally hitting PCs back in July 2024, this free-to-play gem from Starry Studio, a NetEase subsidiary, has been a PC exclusive for nine whole months—crazy, right? But hold up, before we jump into the mobile madness, the devs dropped a fresh update on April 12. This patch is all about polishing the experience, squashing bugs like they're going out of style. 🐛💥 Seriously, it feels like Starry Studio is on a roll lately, pushing out their second update in just five days—talk about hustle! Neither of these bumped the version number from 1.4.4, though, so they're minor but mighty. Now, why should you care? Well, if you're a controller user or just hate those annoying stutters, this update has got your back. Plus, with mobile debut coming up, it's clear they're prepping for a smooth transition. But let's not get ahead of ourselves; the real meat here is the fix list. Starry Studio has been gathering feedback like mad since late March, and boy, did they deliver. The patch tackles nearly a dozen issues that were bugging players out. For instance, ever had a task stuck after surviving a Securement Silo on Nightmare difficulty? Poof, gone! Or how about those error messages spamming you when opening report descriptions? Annoying, I know—fixed that too. 😅 And performance-wise, they smoothed out stuttering from the Aero Leap item during sprints and rolls—now that's a game-changer for fluid movement. Oh, and exploiter alert: no more skipping Securement Silo - SIGMA to snag rewards unfairly. Cheeky, but not anymore! On the controller front, that pesky Talk option bug is history, making dialogues actually interactive. World Map acting up and jumping to fog-of-war areas? Fixed. Shadow Gatling not respawning? Gone. Blueprint fragments getting lost? Nope, sorted. Deviations messing up after withdrawal? All good now. Even the Scenario Challenge rewards for 'The Way of Winter' are being sent via in-game mail. Phew, that's a lot! With all these tweaks, the game feels tighter than ever, and honestly, it's a relief before mobile hits. Can you imagine the chaos if these bugs carried over? 😱 But hey, Starry Studio might drop more hotfixes soon—they're that dedicated. So, grab your gear and jump back in; it's a great time to be a Once Human fan!
Key Fixes in the April 12 Patch
Here's a quick rundown of the main issues resolved. Starry Studio really nailed this one with community feedback. 🎮💬
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Task Progression Blockers: Fixed after completing Securement Silo on Nightmare difficulty. No more getting stuck mid-mission!
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Performance Stutters: Addressed with the Aero Leap item—bye-bye lag during rolls and sprints. 😅
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Store Bugs: Weekly purchase limit for Scenario Exit Card now resets properly. Phew, no more limits confusion!
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Error Messages: Eliminated when entering report descriptions. That spam was driving everyone nuts!
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Controller Issues: Talk option is now interactive with gamepads. Finally, smooth dialogues!
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Exploits: Securement Silo - SIGMA can't be skipped for rewards anymore. Fair play restored!
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Respawn Problems: Shadow Gatling in SIGMA now respawns correctly. Whew, that was frustrating!
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Blueprint Fragments: Fixed loss and incorrect acquisition quantities. No more disappearing loot!
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World Map Glitches: Stopped jumping to fog-of-war areas upon opening. Much cleaner navigation now!
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Deviation Status: Corrected linked statuses after withdrawal from Account Depot. All synced up!
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Reward Unlocks: Scenario Challenge namecard and theme for 'The Way of Winter' unlock properly; affected players get mail rewards this week. 🎉
Moving on, the rapid-fire updates show Starry Studio's commitment. Two patches in five days? That's faster than a Deviant sprinting through the open world! But remember, it's all leading up to the big mobile release. Imagine playing this on your phone—survival on the go! The April 12 patch is a godsend for controller users, fixing that Talk option bug. How many times have you mashed buttons, only to find it unresponsive? Too many, I bet. And with performance tweaks, the game runs buttery smooth, even on older rigs. But let's think bigger: mobile might bring new players flooding in. Starry Studio's handling it like pros, ironing out kinks before the chaos. Could there be more updates? Probably! They're hinting at hotfixes. So, stay tuned and keep those feedback reports coming.
Frequently Asked Questions (FAQ)
Wrapping up, here's a quick FAQ based on what players are asking right now. Got more? Drop 'em in the comments! 😊
- Q: What were the biggest bug fixes in the April 12 update?
A: Oh man, top ones include fixing task progression after Securement Silo Nightmare runs and eliminating Aero Leap stutters. Also, that Talk option bug with controllers—huge relief!
- Q: When is Once Human launching on mobile?
A: Mark your calendars for April 23, 2025! After nine months PC-only, Android and iOS users can finally dive in. Yay for cross-platform potential!
- Q: Did the update add any new content?
A: Nope, it's all fixes and optimizations—no version bump from 1.4.4. But performance is way better now, making gameplay smoother than ever. 😄
- Q: How often is Starry Studio releasing updates lately?
A: Super frequent! This was their second in five days. They're on fire, prepping for mobile. Expect more quick fixes soon—stay alert!
- Q: Will mobile players face the same bugs?
A: Good question! With these patches, Starry Studio is proactively squashing issues. But hey, new platforms might bring new quirks—report 'em if you see any!
And that's a wrap, folks! Happy surviving out there. 🏹🌍
This content draws upon Kotaku, a globally respected source for gaming news and industry insights. Kotaku's reporting often emphasizes the importance of timely bug fixes and community-driven updates, much like the recent efforts by Starry Studio to enhance Once Human ahead of its mobile launch, ensuring a smoother experience for both new and veteran players.